Friday, February 24, 2017

Champions and SmogCon part 2

The scenario is “The Pit” and I am up against Kraye. Since there is no DC Naaresh is up for it once more.
War Room Army

Theme: Storm Division
1 / 1 Free Cards     75 / 75 Army

Captain Jeremiah Kraye - WJ: +30
-    Squire - PC: 5
-    Hunter - PC: 11 (Battlegroup Points Used: 11)
-    Centurion - PC: 17 (Battlegroup Points Used: 17)
-    Centurion - PC: 17 (Battlegroup Points Used: 2)
-    Firefly - PC: 8
-    Firefly - PC: 8

Journeyman Warcaster - PC: 0
-    Hunter - PC: 11

Storm Lances - Leader & 4 Grunts: 20
Stormsmith Storm Tower - Gunner & Grunt: 4
Stormsmith Storm Tower - Gunner & Grunt: 4

THEME: Storm Division
I win the roll of and goes first. Once more I have my archidons on the left, followed by cyclops and gladiator, rhinodon behind the wall just in the zone and basilisks on the right flank.
At the end of my second turn I send forward my drake to put some damage on one of his hunters on my right and the archidons get up as far they can on my left. The Rhinodons are set up with Spiny Growth behind the wall and agonizer placed so he will have to fight within the aura and krea animus to which made it quite impossible to shot too. He sends in both centurions and a single stormlancer on my left rhinodon and I am quite lucky since it is left with a single box even after a couple of shots with electro leap in the back of his centurions. He takes out the drake and put some boxes on a archidon. In my turn I feat and the rhinodons gets enraged and healed by beasthandlers takes out the centurions, some stormlancers and put some boxes on the firefly behind the centurions. Raider and an archidon takes down the hunter by his flag and I start scoring. My feat makes it impossible for him really to retaliate on and I end up clearing the zone from anyone besides Kraye, who has Bullet dodge on him, which really makes it impossible for me to take him out. He tries to take out Naaresh, who is dominating my flag, with Krayes gun and some stormlancers and it was a long shot and it failed. I go to 5 points.

He was challenge by the armor I could get on every turn on the rhinodons, and the feat only made it worse.  
I will try to get the last game in tomorrow if I am not to hungover.


Thursday, February 23, 2017

Champions and SmogCon part 1

This is the first time I went to SmogCon and it is the biggest con I have been at. I were at Iron moot last summer and ClogCon in november. Both were really great and I plan to go again this year. When the new edition came and champions were revealed I was quite excited about the format, both because of the limited number of casters/locks, but also because it is fully painted. A friend and I end up being the only danes in the tournament at Iron moot which were the first place we tried the format, and soon we end up battling for the title as the Danish Champion.

I played Convergence of Cyriss at Iron Moot and it ended up with me being just over him in the rankings, so I took the title until we went to ClogCon. Here I played Skorne and I struggled to get Hexeris1 to work paired with Morghoul1. He beat me by far, so he took the title this time.

Therefore SmogCon was the tiebreaker and we were quite focused on this event.

As the errata landed in january I started preparing and ended up with a Naaresh/Mordikaar pairing.


Mordikaar
Theme: No Theme Selected
75 / 75 Army

Void Seer Mordikaar - WB: +29
- Basilisk Krea - PC: 7 (Battlegroup Points Used: 7)
- Archidon - PC: 10 (Battlegroup Points Used: 10)
- Archidon - PC: 10 (Battlegroup Points Used: 10)
- Cyclops Raider - PC: 9 (Battlegroup Points Used: 2)
- Titan Gladiator - PC: 15
- Tiberion - PC: 22

Paingiver Bloodrunner Master Tormentor - PC: 4
Void Spirit - PC: 4

Paingiver Bloodrunners - Leader & 5 Grunts: 9
Paingiver Bloodrunners - Leader & 5 Grunts: 9
Paingiver Beast Handlers - Leader & 3 Grunts: 5


Naaresh
Theme: Winds of Death
0 / 0 Free Cards 75 / 75 Army

Master Ascetic Naaresh - WB: +32
- Agonizer - PC: 6 (Battlegroup Points Used: 6)
- Archidon - PC: 10 (Battlegroup Points Used: 10)
- Archidon - PC: 10 (Battlegroup Points Used: 10)
- Basilisk Krea - PC: 7 (Battlegroup Points Used: 6)
- Basilisk Drake - PC: 8
- Cyclops Shaman - PC: 8
- Cyclops Raider - PC: 9
- Rhinodon - PC: 12
- Rhinodon - PC: 12
- Titan Gladiator - PC: 15

Paingiver Beast Handlers - Leader & 3 Grunts: 5
Paingiver Beast Handlers - Leader & 3 Grunts: 5





Some choices were compromised do to painting, but both lists are pretty solid. My biggest concern were lists with a lot of high armor since I didn’t think that the Mordikaar list could handle it.


First game - Outlast

As I fear armor with the Mordikaar list, the choice of Naaresh was obvious since he had 5 heavies and man-o-wars in one of the list. He went with Koslov

Kozlov
Sylys vysnelyr
Marauder x 2
2 x devastator
Ruin
Manowars ua
Solo
Kell
Marksman



He wins the roll off and chooses to be player one. On my left is a wall just outside the zone and in the zone is a patch of rough terrain with dense fog on it. In the middle there is a building on his side, a forest on my side and a Lake In the center. By the zone on my right is a trench a bit in the zone and a hill just out of the zone on his side. He sets up his man-o-wars and the solo on my rights with Ruin by their side, followed up by devastator, marauder, devastator and the last marauder. He advances up, his forces being kind of split by the building. Kell and the marksman er on my left advancing up In the zone the entire army end up being on a parallel with the table just on the edge of the zones

I setup the wall In the middle and set up my rhinodons behind it. Both archidons go behind the wall, the one furthest up has Blur on it. Next to them the raider stands ready to shoot some snipers. Shaman an gladiator stats behind In the middle, and on the Rights i have my krea and drake.


On his second turn he chooses to use his feat to get as much scenario presence as possible, since my threats In general is better than his. This lets me use my feat to inflict major damage taking out two Jacks damaging two others. The only one which ends up undamage is ruin. Drake and krea manages to take out a couple of man-o-wars. My feat also stops him from doing much of retaliation and in the end I win on scenario with only losing a Drake and a rhinodon while he only has Koslov and Sylys left standing. He  underestimate my feat and it gave me a big edge all through the game.



Introduction!

Welcome to my blog. So my name is Johan - I’m living in copenhagen and I play Warmachine/Hordes.

At the moment I’m playing Skorne and have done so since the last half of mk2. Mk3 started of ruff, but since the errata landed in january a lot of stuff Got more interesting. I have been playing around with a lot of different stuff and I will share my thoughts and experience as time goes by. My first couple of posts will be about SmogCon and battle reports for the games I played in the Champions tournament there. I didn’t take any pictures, but future battle reports will have more visual aids.

I hope you will enjoy the blog and feel welcome to add comments as it fits